mtg commander decks rules Codifying Power Level in Commander
Description
Myr Galvanizer
1 New Blood

Power: 3
See the future and cast miracles with Miracle Worker, fill your graveyard and reanimate monsters with Death Toll, cast tricky instants and mysterious face-down cards with Jump Scare!, or control monstrosities and make your opponents pay with Endless Punishment

Starting Town: This land enters tapped unless it's your first, second, or third turn of the game

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